That is really interesting. In the future, AI could maybe collaborate with these kinds of simulators to come up with or validate new skills for Bittle. Is that the purpose for simulators? It kind of looks similar to Bittle's multiple gaits in NVIDIA Omniverse https://www.youtube.com/watch?v=_yVdT3b7oD0
Sergii Kharagorgiiev writes on https://grgv.xyz/blog/simulator2/ that "I do believe that existing robotics simulators are frequently over-engineered, and it looks that some parts of a simulator can be simplified by relying on WebGL and WASM." I guess I am just not quite understanding how this is used.
This is the author's blog post and GitHub Repo.
That is really interesting. In the future, AI could maybe collaborate with these kinds of simulators to come up with or validate new skills for Bittle. Is that the purpose for simulators? It kind of looks similar to Bittle's multiple gaits in NVIDIA Omniverse https://www.youtube.com/watch?v=_yVdT3b7oD0
Sergii Kharagorgiiev writes on https://grgv.xyz/blog/simulator2/ that "I do believe that existing robotics simulators are frequently over-engineered, and it looks that some parts of a simulator can be simplified by relying on WebGL and WASM." I guess I am just not quite understanding how this is used.